The Zombie Kama Sutra

Page from Zombie Kama Sutra by Ricky Sprague.rickysprague.comobscurinati.com

In the beginning, the Lord of Beings created men and women, and prescribed therefore about one million rules by which those men and women must necessarily regulate their living existence. Yet, these rules have not applied to the undead. For too long have these wayward, shambling, unholy creatures attempted to engage the acts of courtship, embracing, unions, seduction, and etc.

To that end are written these more than one thousand chapters, intended as a guide to those who have risen from the grave by whatever means, be it metaphysical, mystical, biological, or extraterrestrial. These important “rules to be dead by” shall provide to the zombie the proper knowledge in regards to conducting oneself in all manner of intimate relations.

Zombie Kama Sutra- Driving the Carriage

Page from Zombie Kama Sutra by Ricky Sprague.rickysprague.comobscurinati.com

From Part 1st, Chapter 1st: On Getting Your Kicks When Your Bucket Has Been Kicked.

MAN is divided into three classes, according to the size of his thingambob. UNDEAD man is divided into two classes, depending on whether or not he has retained all his limbs and brains.

WOMAN is also divided into three classes, depending on the depth of her you-know-what. So too is UNDEAD woman divided into two classes, corresponding to the number of remaining limbs and brains also.

The temperament of the undead is based most especially on the proximity to brains. The brain is the most important sexual organ. The undead crave brains. The undead are attracted to the brains of one another.

Page from Zombie Kama Sutra by Ricky Sprague.rickysprague.comobscurinati.com

Can’t…stop…laughing. Yes, I know I am going to Hell. I think I am alright with that.

Via Project Child Murdering Robot which has even more Zombie Kama Sutra awesome…!

The Map of Zombies

original

In the past 10 years, humanity has cowered before an endless horde of zombies. Since “28 Days Later”, 2004’s “Dawn of the Dead”, “Land of the Dead” and Max Brooks’ books, zombies have become the most popular monster of the 21st century.

As a horror fan, when I hear that something has “zombies,” I want to know: are they fast zombies or slow zombies? Viral zombies, supernatural zombies or alien-invasion zombies? Headshot zombies, living zombies or writhing-severed-limbs zombies? Crazed, unreasonable people who are alive but act ‘zombie-like’? Voodoo zombies, cannibal zombies or rotting Etruscan curse zombies?

Jason Thompson’s The Map of Zombies on Kickstarter via the artist’s blog Mockman.

Zombiescapes

Day of the Dead

Day of the Dead

This series of images stems from scenes in zombie films in which the camera is zoomed out providing an expansive view of the landscape surrounding mostly-unidentified bodies.

The titles indicate which zombie movies are depicted. The landscapes are rendered in oil on linen allowing for a situation in which figures visibly blend into their environment, and vice versa.

Shaun of the Dead

Shaun of the Dead

The Walking Dead

The Walking Dead

28 Days Later

28 Days Later

Dawn of the Dead

Dawn of the Dead

Artist George Pfau via Zombiescapes.

The Educational Execution and Child Memetic Virology of Minecraft

Screen Shot 2013-09-20 at 12.09.27 AM

For those who have never played Minecraft, it’s relatively simple. The game looks a bit crude because it doesn’t have realistic graphics. Instead, it’s built in 16-bit, a computer term that means the graphics look blocky, like giant, digital Lego pieces.

[T]he goal of the game is to craft, or build, structures in these 16-bit worlds, and figuring things out on your own is a big part of it.

Some specific examples of educational implementation from the article:

  • A school in Stockholm made Minecraft compulsory for 13-year-old students. “They learn about city planning, environmental issues, getting things done, and even how to plan for the future,” said Monica Ekman, a teacher at the Viktor Rydberg school.
  • A history teacher in Australia set up “quest missions” where students can wander through and explore ancient worlds.
  • An English-language teacher in Denmark told children they could play Minecraft collectively in the classroom but with one caveat: they were allowed to communicate both orally and through text only in English.
  • A science teacher in California has set up experiments in Minecraft to teach students about gravity.

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Markus Persson’s Minecraft started initially as a game aimed primarily at adults, and indeed, it still remains immensely popular among that demographic.

What has happened since its release, however, has been unexpected. The thing is, kids freakin’ love this game.

And no wonder. It’s basically Legos on the PC or iPad. With zombies. And parallel (and cooperative) play components with other people, either simultaneously or asynchronously.

The son of a couple of friends of mine picked it up not too long ago, and from a purely sociological perspective, watching the popularity of it spread through his peer group has been fascinating. Like a virus. Again, with zombies. (I want to make sure that part of it isn’t lost on anyone. Zombies.)

The educational component is, in retrospect, completely obvious, but in this era of head + desk demonization of video games it’s nice to see something like this push through the crazy and demonstrate what the medium can offer.

(And by offer, I mean zombies, of course.)

Via Bits.